The Academy of Leonardo’s Apprentice is a 501(c) non-profit educational foundation designed to collaborate with both standard educational institutions, as well as, homeschooling groups to improve the quality of STEM education. Together, we advocate for student achievement, create programs to improve student and teacher performance and raise funds for scholarships, grants, and teacher recognition.
Read on to learn more about our vision, or click below to meet the team who’s working to fulfill it.
Mission & Vision
OUR MISSION is to provide an interactive online environment where curious young minds are encouraged to ask questions, where connections and diversity work to solve real-world problems, where the art of science and the science of art are mentored, and where possibility and inspiration are expected through exploration, hands-on experimentation and team communication.
OUR VISION is to move away from the obsolete and business acquired S.T.E.M. programs to develop a fresh 21st Century educational model where disciplines are bridged, where students collectively build interest, expertise, and make connections in the fields of engineering, sciences, and the Arts in the spirit of Leonardo da Vinci for a productive tomorrow.
Learners have been trained to use both brains as one to enhance creativity and imagination.
Learners demonstrate how the Arts enhance learning and memory retention.
Learners focus on asking the right questions not having the right answer.
Learners challenge themselves to make their own discoveries.
Learners evaluate the right tool or technology that will provide the best results.
Learners seek out patterns and their connections.
Learners engage in hands-on project-based learning that sparks the human mind forward.
Peter Romero, M.Ed.
In 1994, our Founder and Executive Director Peter Romero, M.Ed., had an account with AOL and worked with this Internet provider’s Electronic Schoolhouse to develop a program he called, “Space Island.” The program was launched in 1995 in hopes of reaching two other schools. However, by 1996, the program had reached 2.3 million students and teachers in forty nations. The program caught the interest of the United States Congress who placed Mr. Romero’s program into the Library of Congress in June 1996 as a historical event. It was the first long-distance educational online program ever launched. All online educational programs today enjoy their success from the original Space Island’s program.
By 2005, Mr. Romero was noticing a decline in nationwide 9th-grade math and science scores, especially those applying to the technical high school he was working in at the time. In an effort to increase interest in engineering and science, he launched the first of several summer programs he called, “Thinking Like Leonardo.” These were student-directed, hands-on programs that incorporated the Arts into programs that incorporated science and engineering.
In 2008, “Thinking Like Leonardo” evolved into “Leonardo’s Apprentice.” From this evolution, STEM was redefined. Math was no longer considered a language but became the Science of Patterns. The technology was no longer limited to computers and digital technology. Science was now the foundation for engineering projects. Finally, the Arts were infused into the STEM curriculum to create STEAM. Students were now being taught how to develop and ask their own questions, explore their options, and make connections from patterns they discovered.